Game artificial intelligence

Results: 615



#Item
31Cognitive science / Artificial intelligence / Cognition / Philosophy / Game theory / Computational trust / Computer access control / Key management / Software agent / Reinforcement learning / Practical reason / Trust

Sequential Decision Making with Untrustworthy Service Providers W. T. Luke Teacy, Georgios Chalkiadakis, Alex Rogers and Nicholas R. Jennings Electronics and Computer Science,University of Southampton Southampton, SO17 1

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Source URL: www.intelligence.tuc.gr

Language: English - Date: 2008-02-08 15:13:13
32Artificial intelligence / Game theory / The Lab / Microeconomics

Syllabus for ECON 106G Introduction to Game Theory   Spring 2014, Department of Economics UCLA   Time and Location:   Main class:  Lec 1 Monday and Wednesday, 8:00am – 9:15am, Perloff 1102   

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Source URL: www.econ.ucla.edu

Language: English - Date: 2014-12-10 14:59:59
33Game artificial intelligence / Musical theatre / Vocal music / Chess / Outline of chess / Gaming / Computer chess

PROVISIONAL PROGRAMME Seminar on Didactics of Strategy Games Sidney Sussex College, Cambridge

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Source URL: schulschachstiftung.schulschach-bayern.de

Language: English - Date: 2016-08-05 10:43:37
34Mathematics / Algebra / Game theory / Gaming / Non-cooperative games / Decision theory / Game artificial intelligence / Minimax / Zero-sum game / Expected value / Matrix / Weight

CS261: A Second Course in Algorithms Lecture #12: Applications of Multiplicative Weights to Games and Linear Programs∗ Tim Roughgarden† February 11, 2016

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Source URL: theory.stanford.edu

Language: English - Date: 2016-02-17 12:57:28
35Chess / Sports / Gaming / Computer chess / Game artificial intelligence / Chess title / Correspondence chess / Outline of chess / Hikaru Nakamura / Bruce Pandolfini

VOLUME XXXVIII, NO. 1 CONSECUTIVE NO. 132 Stanley AndersonScene in London eating house, 1932

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Source URL: www.chessjournalism.org

Language: English - Date: 2009-04-14 09:57:35
36Gaming / Software / Classes of computers / Artificial intelligence / Formal sciences / Simulation / ZX Spectrum games / Role-playing video games / Agent-based model / Intelligent agent / Game theory / Decision theory

Generative Agents for Player Decision Modeling in Games Christoffer Holmgård, Antonios Liapis, Julian Togelius Georgios N. Yannakakis Center for Computer Games Research

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Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:20:34
37Chess / World Youth Chess Champions / Computer chess / Game artificial intelligence / Awonder Liang / Larry Evans

LarryEvansFullPageAdMarch2016

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Source URL: www.nwchess.com

Language: English - Date: 2016-04-30 00:18:36
38Graph theory / Mathematics / Routing algorithms / Edsger W. Dijkstra / Combinatorial optimization / Search algorithms / Game artificial intelligence / A* search algorithm / Shortest path problem / Flow network / Tree / Graph

Hardness and Approximation Results for Black Hole Search in Arbitrary Networks⋆ Ralf Klasing⋆⋆, Euripides Markou⋆ ⋆ ⋆ , Tomasz Radzik† , and Fabiano Sarracco‡ Abstract. A black hole is a highly harmful st

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Source URL: emarkou.users.uth.gr

Language: English - Date: 2016-05-24 11:28:43
39Gaming / Game design / Multiplayer games / Tabletop games / Learning / Dynamic game difficulty balancing / Reinforcement learning / Artificial intelligence / Scrabble / Analytic / Monopoly / Gameplay

Analytics-Driven Dynamic Game Adaption for Player Retention in Scrabble Brent Harrison David L. Roberts

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
40Go software / Computer Go / Artificial intelligence / Go game) / Gaming / Game artificial intelligence / Go / Machine learning / AlphaGo / KGS Go Server / Fan Hui / AlphaGo versus Lee Sedol

Special Computer Go insert covering the AlphaGo v Fan Hui match Fan Hui is on the right, Toby Manning centre Photo courtesy of Google DeepMind Number 174

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Source URL: britgo.org

Language: English - Date: 2016-01-28 04:56:04
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